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LARUELLE_Guillaume
Background_19201080
Chronos 2016-02-16 00-55-46-18
Rome_nuit_bois_en feu
Pièces
Catch or Snatch

Guillaume Laruelle

Actually developping a VR Reverse Platformer named "Lems", I've been studying and working in the field of Game Design for 6 years now.

 

I started this journey by working as QA tester on a independant IOS game, studied at ISART Digital in Paris and worked on various projects from board games to multiplayer versus games including puzzle games, serious game and some other minor projects on the side. I've also used this time to work on my coding skills, more particularly C# and developped knowledge and appreciation for the Unity 3D platform.

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I'm currently CEO at Universe Worth Experiencing where we are developping Lems.

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I won't annoy you with a long speech but instead I'll let you discover my work.

Recent Projects
Lems
Work in Progress
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Lems is a VR Reverse Platformer. Use the platforms attached to your controller to guide little creatures through their quest to find a new lair.

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Find the best platforms to use, and show your skill and agility by carrying the Lems safely across 50+ levels.

Chronos

Chronos is a puzzle game designed to be played on tablet.

 

The game universe is based on the comic "Universal War One".

It was part of a school projects involving 14 students working in differents fields of the game industry.

 

The main feature of the game implicate a device that can bend space and time and send back small objects, enemies or even the player in a previous state of his own timeline.

Catch or Snatch

Catch or Snatch is a multiplayer versus game actually in development on PC.

 

The game takes place in a museum and put the players in the shoes of a talented Thief in search of valuables relics and angry Museum Guard  who is not happy to see him there.

 

The projects will be available here in it's final version  in June.

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